Posts tagged as "code"
Embedded rust - comparing RTIC and embassy
Looking at the pros and cons of different approaches for running rust on STM32 microcontrollers
Headless bevy in a tauri app
Use the bevy game engine as a headless backend for a tauri app, for fun and lols
Optimising time to interactive, or rewriting my blog... again
What started out as experimenting with reducing the time to interactive resulted in me rewriting the blog... again. This time I've migrated to Zola.
Tauri and Create React App Part 4 - Extending commands
Part 4 of a tutorial for setting up Tauri (an electron alternative) and Create React App. Here we extend our hook and command to support multiple counters.
Tauri and Create React App Part 3 - Commands as hooks
Part 3 of a tutorial for setting up Tauri (an electron alternative) and Create React App. Here we create a hook for invoking 'get/set' commands using the `useSWR` package.
Tauri and Create React App Part 2 - Commands
Part 2 of a tutorial for setting up Tauri (an electron alternative) and Create React App. Here we run through setting up and invoking a command written in rust.
Tauri and Create React App Part 1 - Setup
Part 1 of a tutorial for setting up Tauri (an electron alternative) and Create React App. Here we set up tauri and CRA ready for dev.
Creating a REPL for hacking on a firestore backend
Using a node REPL to simplify playing around with a firestore backend.
First impressions: converting a React/Firebase project to GraphQL
I've recently moved a firebase project to GraphQL, here I talk about the my first impressions of migrating to GraphQL.
Connecting Players with Firebase and Unity [Part 2]
Part 2 of a tutorial on hacking firebase support into Unity (for desktop builds)