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Headless bevy in a tauri app code gamedev

Use the bevy game engine as a headless backend for a tauri app, for fun and lols

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Connecting Players with Firebase and Unity [Part 2] code gamedev

Part 2 of a tutorial on hacking firebase support into Unity (for desktop builds)

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Connecting Players with Firebase and Unity [Part 1] code gamedev

Part 1 of a tutorial on hacking firebase support into Unity (for desktop builds)

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Making game assets using OpenSCAD tutorials code gamedev

Using a surprising tool to build game assets, based on some work I did building samples for experiments at the Australian Synchrotron

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The Perils of Unity's execution order code gamedev

A deep and confusing dive into Unity's execution order

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Zenobit's Unity ECS (part 3) code gamedev

Part 3 of a look into a custom ECS for Unity

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Zenobit's Unity ECS (part 2) code gamedev

Part 2 of a look into a custom ECS for Unity

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Zenobit's Unity ECS (part 1) code gamedev

Part 1 of a look into a custom ECS for Unity

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A year in review (2016 game dev edition) gamedev

A quick look back at my coding efforts for 2016

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A very switchy button, LD34 Post-Mortem gamedev

A look at my Ludum Dare 34 entry, a game to scratch that switch switching itch.

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