Posts tagged as "code"

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Connecting Players with Firebase and Unity [Part 1]

Part 1 of a tutorial on hacking firebase support into Unity (for desktop builds)

Making game assets using OpenSCAD

Using a surprising tool to build game assets, based on some work I did building samples for experiments at the Australian Synchrotron

The Perils of Unity's execution order

A deep and confusing dive into Unity's execution order

Zenobit's Unity ECS (part 3)

Part 3 of a look into a custom ECS for Unity

Zenobit's Unity ECS (part 2)

Part 2 of a look into a custom ECS for Unity

Zenobit's Unity ECS (part 1)

Part 1 of a look into a custom ECS for Unity

Python static site generator

The source code for my Python static site generator

A simple static site generator in Python

A description of a simple static site generator I built in Python

Reducing online abuse through sentiment analysis

A look at how to use Sentiment Analysis to detect 'star wars tweets', in the context of addressing abusive behaviour on social media platforms

An Ember.js beginners tutorial

A very out of date beginners tutorial for Ember JS