Part 1 of a tutorial on hacking firebase support into Unity (for desktop builds)
Using a surprising tool to build game assets, based on some work I did building samples for experiments at the Australian Synchrotron
A deep and confusing dive into Unity's execution order
A very switchy button, LD34 Post-Mortem gamedev
A look at my Ludum Dare 34 entry, a game to scratch that switch switching itch.