All posts
Making game assets using OpenSCAD
Using a surprising tool to build game assets, based on some work I did building samples for experiments at the Australian Synchrotron
The Perils of Unity's execution order
A deep and confusing dive into Unity's execution order
A very switchy button, LD34 Post-Mortem
A look at my Ludum Dare 34 entry, a game to scratch that switch switching itch.
Coal powered cars?
A back of the envelope investigation into the emissions savings from converting to electric cars in the UK
Ludum Dare 32 Postmortem - Colour Rocket
A post mortem of the game I build for Ludum Dare 32 - Colour Rocket